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	<title>simulation &#8211; Latest Apple News</title>
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	<title>simulation &#8211; Latest Apple News</title>
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	<item>
		<title>Meta Quest Pro users can be the first to try out Apple Vision Pro’s eye-tracking UI</title>
		<link>https://www.latest-apple-news.com/2023/07/07/meta-quest-pro-users-can-be-the-first-to-try-out-apple-vision-pros-eye-tracking-ui/</link>
		
		<dc:creator><![CDATA[tigaman webdesign]]></dc:creator>
		<pubDate>Fri, 07 Jul 2023 13:27:52 +0000</pubDate>
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					<description><![CDATA[Macworld






We&#8217;re still many months away from being able to plunk down $3,500 for an Apple Vision Pro. But if you absolutely can&#8217;t wait and you happen to own a Meta Quest Pro, you can get an idea of what Apple&#8217;s mixed reality heads]]></description>
										<content:encoded><![CDATA[<p><a rel="nofollow" href="https://www.macworld.com/">Macworld</a></p>
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<p>We&rsquo;re still many months away from being able to plunk down $3,500 for an <a href="https://www.macworld.com/article/1940428/apple-vision-pro-design-features-specs-price-release-date.html">Apple Vision Pro</a>. But if you absolutely can&rsquo;t wait and you happen to own a <a href="https://go.redirectingat.com/?id=111346X1569486&amp;url=https://pcworld.com/article/1346787/hands-on-with-the-meta-quest-pro-vr-headset-pricy-power.html&amp;xcust=1-1-1983173-1-0-0&amp;sref=https://www.macworld.com/feed">Meta Quest Pro</a>, you can get an idea of what Apple&rsquo;s mixed reality headset interface will be like.</p>
<p>With its <a href="https://go.redirectingat.com/?id=111346X1569486&amp;url=https://novaui.io/&amp;xcust=1-1-1983173-1-0-0&amp;sref=https://www.macworld.com/feed" rel="nofollow">Nova UI framework</a>, Supernova Technologies built a visionOS simulation that can run on the Quest Pro. It doesn&rsquo;t do much, though. It uses eye tracking, which means it requires Meta&rsquo;s Quest Pro, and you can swipe between screens with your fingers, but that&rsquo;s all it really does. None of the app icons are real or functional. See the video below.</p>
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<p>During the demo, after moving through simulated visionOS screens, the user swipes down to bring up a grey control panel. That&rsquo;s not part of visionOS, it&rsquo;s a set of controls for Nova UI.</p>
<p>Supernova has made the demo available to the public, so if you&rsquo;re savvy enough to implement it, you can <a href="https://go.redirectingat.com/?id=111346X1569486&amp;url=https://github.com/NovaUI-Unity/AppleXRConcept/releases/tag/VisionOSDemo&amp;xcust=1-1-1983173-1-0-0&amp;sref=https://www.macworld.com/feed" rel="nofollow">download the Vision OS Demo from GitHub</a>. &nbsp;</p>
<p>Apple has released a <a href="https://go.redirectingat.com/?id=111346X1569486&amp;url=https://www.apple.com/newsroom/2023/06/developer-tools-to-create-spatial-experiences-for-apple-vision-pro-now-available/&amp;xcust=1-1-1983173-1-0-0&amp;sref=https://www.macworld.com/feed" rel="nofollow">visionOS software development kit</a> for anyone interested in creating apps for the Vison Pro. Labs are coming to Cupertino, London, Munich, Shanghai, Singapore, and Tokyo so developers can test apps and get support from Apple engineers. Apple will also be providing developer kits (which include a Vision Pro) in the future. Currently, developers can run visionOS simulations in Xcode.</p>
<p>Our <a href="https://www.macworld.com/article/557878/apple-reality-headset-ar-vr-design-features-specs-price.html">Apple Vision Pro guide</a> has everything users need to know about Apple&rsquo;s headset.</p>
<p><category>Virtual Reality</category></body></div>
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			</item>
		<item>
		<title>New immersive AR experience for iPad Pro brings student creativity to life</title>
		<link>https://www.latest-apple-news.com/2023/07/06/new-immersive-ar-experience-for-ipad-pro-brings-student-creativity-to-life/</link>
		
		<dc:creator><![CDATA[tigaman webdesign]]></dc:creator>
		<pubDate>Thu, 06 Jul 2023 19:03:34 +0000</pubDate>
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		<guid isPermaLink="false">https://macdailynews.com/?p=264081</guid>

					<description><![CDATA[<p>"Deep Field" is a new immersive art experience and app created by celebrated Australian artists using iPad Pro and Apple Pencil…</p>
<p>The post <a rel="nofollow" href="https://macdailynews.com/2023/07/06/new-immersive-ar-experience-for-ipad-pro-brings-student-creativity-to-life/">New immersive AR experience for iPad Pro brings student creativity to life</a> appeared first on <a rel="nofollow" href="https://macdailynews.com/">MacDailyNews</a>.</p]]></description>
										<content:encoded><![CDATA[<p>Inspired by a curiosity for the natural world, &#8220;Deep Field&#8221; is a new immersive art experience and app created by celebrated Australian artists and creative technologists Tin Nguyen and Edward Cutting of Tin&amp;Ed, using iPad Pro and Apple Pencil.</p>
<figure id="attachment_264082" aria-describedby="caption-attachment-264082" style="width: 660px" class="wp-caption alignnone"><a href="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/07/230706_deep_field_01.png?ssl=1"><img fetchpriority="high" decoding="async" src="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/07/230706_deep_field_01.png?resize=640%2C360&#038;ssl=1" alt="Students visiting the Art Gallery of New South Wales in Sydney were among the first to experience the new immersive AR initiative Deep Field." width="640" height="360" class="size-full wp-image-264082" srcset="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/07/230706_deep_field_01.png?w=660&amp;ssl=1 660w, https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/07/230706_deep_field_01.png?resize=300%2C169&amp;ssl=1 300w" sizes="(max-width: 640px) 100vw, 640px" data-recalc-dims="1" /></a><figcaption id="caption-attachment-264082" class="wp-caption-text">Students visiting the Art Gallery of New South Wales in Sydney were among the first to experience the new immersive AR initiative Deep Field.</figcaption></figure>
<p>Initially available at the Art Gallery of New South Wales in Sydney and the Getty Center in Los Angeles, the interactive augmented reality (AR) and sonic experience enables students and families around the world to cocreate and connect in real time through their shared reimagining of the environment.</p>
<p>Harnessing the power and portability of iPad Pro, combined with the precision of Apple Pencil to foster creativity, Deep Field participants are invited to take inspiration from works of art and the environment to draw their own flora and fauna, experimenting with vibrant color, shapes, and textures. After dreaming up fantastical plant parts, participants sketch their designs with Apple Pencil in the Deep Field iPad app, which are then added to a global database filled with flora drawn by participants across the world in real time, cocreating a new ecosystem where the invisible worlds of plants are revealed through the magic of AR. Using the LiDAR Scanner on iPad Pro, participants watch their artworks bloom into spectacular 3D plant structures trailing across the floors, walls, and ceilings around them, creating a newly imagined, immersive natural world.</p>
<figure id="attachment_264083" aria-describedby="caption-attachment-264083" style="width: 660px" class="wp-caption alignnone"><a href="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/07/230706_deep_field_02.png?ssl=1"><img decoding="async" loading="lazy" src="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/07/230706_deep_field_02.png?resize=640%2C427&#038;ssl=1" alt="The power and portability of iPad Pro, combined with the precision of Apple Pencil, enables participants to foster their creativity, taking inspiration from the environment and drawing their own reimagined flora and fauna." width="640" height="427" class="size-full wp-image-264083" srcset="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/07/230706_deep_field_02.png?w=660&amp;ssl=1 660w, https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/07/230706_deep_field_02.png?resize=300%2C200&amp;ssl=1 300w" sizes="auto, (max-width: 640px) 100vw, 640px" data-recalc-dims="1" /></a><figcaption id="caption-attachment-264083" class="wp-caption-text">The power and portability of iPad Pro, combined with the precision of Apple Pencil, enables participants to foster their creativity, taking inspiration from the environment and drawing their own reimagined flora and fauna.</figcaption></figure>
<p>The guided experience encourages audiences to consider new perspectives and think about the planet differently, from plants that have lived for a thousand years, to new and imagined species. Taking the experience to another level, the app’s UV mode also enables students and families to view their newly created world in a different dimension, as they experience the world as a pollinator.</p>
<p>Multidisciplinary artists Tin&amp;Ed create vibrant, playful, and interactive experiences across the world that explore and push the interconnected boundaries between art, design, and technology, and the physical and digital worlds. More than an immersive simulation, Deep Field utilizes accessible technology that empowers people to bring creativity to life, while also shining a spotlight on the need to protect the planet.</p>
<figure id="attachment_264084" aria-describedby="caption-attachment-264084" style="width: 660px" class="wp-caption alignnone"><a href="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/07/230706_deep_field_03.png?ssl=1"><img decoding="async" loading="lazy" src="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/07/230706_deep_field_03.png?resize=640%2C427&#038;ssl=1" alt="Multidisciplinary artists Tin&amp;Ed developed the Deep Field app for iPad Pro to enable participants from across the globe to imagine new worlds together in real time in augmented reality." width="640" height="427" class="size-full wp-image-264084" srcset="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/07/230706_deep_field_03.png?w=660&amp;ssl=1 660w, https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/07/230706_deep_field_03.png?resize=300%2C200&amp;ssl=1 300w" sizes="auto, (max-width: 640px) 100vw, 640px" data-recalc-dims="1" /></a><figcaption id="caption-attachment-264084" class="wp-caption-text">Multidisciplinary artists Tin&#038;Ed developed the Deep Field app for iPad Pro to enable participants from across the globe to imagine new worlds together in real time in augmented reality.</figcaption></figure>
<p>To bring the Deep Field experience to life at this scale, Tin&amp;Ed fused their background in art and design and passion for creative technologies to work skillfully across multiple devices. The power of MacBook Pro, Mac Studio with M1 Ultra, and Studio Display, combined with 3D platform Unity, enabled the development of complex three-dimensional worlds that were then optimized for real time. The Deep Field app was designed using Apple’s ARKit framework, allowing for the integration of the depth-sensing features in iPad Pro with the M2 chip, to produce spectacular 3D plant structures in AR. The state-of-the-art LiDAR Scanner in iPad Pro offers cutting-edge depth-sensing capabilities to measure light distance, and uses pixel depth information of a scene to deliver faster and more realistic AR experiences.</p>
<figure id="attachment_264085" aria-describedby="caption-attachment-264085" style="width: 660px" class="wp-caption alignnone"><a href="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/07/230706_deep_field_04.png?ssl=1"><img decoding="async" loading="lazy" src="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/07/230706_deep_field_04.png?resize=640%2C427&#038;ssl=1" alt="Participants are invited to draw their own flora and fauna on iPad Pro with Apple Pencil, experimenting with vibrant color, shapes, and textures." width="640" height="427" class="size-full wp-image-264085" srcset="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/07/230706_deep_field_04.png?w=660&amp;ssl=1 660w, https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/07/230706_deep_field_04.png?resize=300%2C200&amp;ssl=1 300w" sizes="auto, (max-width: 640px) 100vw, 640px" data-recalc-dims="1" /></a><figcaption id="caption-attachment-264085" class="wp-caption-text">Participants are invited to draw their own flora and fauna on iPad Pro with Apple Pencil, experimenting with vibrant color, shapes, and textures.</figcaption></figure>
<p>“For us, AR is a powerful artistic medium for storytelling because it is immersive and multisensory,” says Tin Nguyen, artist at Tin&amp;Ed. “The power of the M2 chip on iPad Pro has made it possible to create a work that enables children from across the globe to imagine new worlds together in real time.”</p>
<p>“Deep Field encourages children to look, listen, and think more deeply about the natural world and their place within it,” says Edward Cutting, artist at Tin&amp;Ed. “We hope they come away from the experience feeling a sense of wonder and curiosity and a deeper connection to nature and each other.”</p>
<p>To enhance the multisensory experience, Deep Field features a multichannel soundscape of forgotten and extinct species by celebrated audio naturalist Martyn Stewart, bringing a new appreciation to the beauty of the noisy environment of the natural world. Stewart, together with his foundation, The Listening Planet, has made it his life’s work to catalog the sounds of the planet and bring nature’s voice to the world in the hopes of safeguarding its future.</p>
<figure id="attachment_264087" aria-describedby="caption-attachment-264087" style="width: 660px" class="wp-caption alignnone"><a href="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/07/230706_deep_field_05.png?ssl=1"><img decoding="async" loading="lazy" src="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/07/230706_deep_field_05.png?resize=640%2C427&#038;ssl=1" alt="Using the LiDAR Scanner on iPad Pro, participants watch their artworks bloom into spectacular 3D plant structures trailing across the floors, walls, and ceilings around them." width="640" height="427" class="size-full wp-image-264087" srcset="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/07/230706_deep_field_05.png?w=660&amp;ssl=1 660w, https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/07/230706_deep_field_05.png?resize=300%2C200&amp;ssl=1 300w" sizes="auto, (max-width: 640px) 100vw, 640px" data-recalc-dims="1" /></a><figcaption id="caption-attachment-264087" class="wp-caption-text">Using the LiDAR Scanner on iPad Pro, participants watch their artworks bloom into spectacular 3D plant structures trailing across the floors, walls, and ceilings around them.</figcaption></figure>
<p>Deep Field is now available for students and families at the Art Gallery of New South Wales in Sydney, and will be available for visitors at the Getty Center in Los Angeles from Saturday, July 8, until Sunday, July 16.</p>
<p>“Deep Field is a new opportunity for our youngest visitors to experience the intersection of art and technology,” says Dr. Michael Brand, the Art Gallery of New South Wales’s director. “Thanks to the vision of Tin&amp;Ed, with the experience starting in our Yiribana Gallery, each participant will be invited to look closely at nature through the lens of the world’s oldest continuous cultures, as depicted in the Aboriginal and Torres Strait Islander artworks. Children will also be encouraged to connect with their surroundings by observing and responding to the magnificent natural landscape, which is seamlessly integrated into our new art museum campus in Sydney on Gadigal Country.”</p>
<p>“This is the Getty’s second collaboration with Tin&amp;Ed, following the iOS app they created for our William Blake exhibition,” says Timothy Potts, Maria Hummer-Tuttle and Robert Tuttle director of the J. Paul Getty Museum. “Deep Field allows visitors to take inspiration from works of art in the Getty’s collection, including our own Central Garden (a living work of art), and collaborate with people on the other side of the world to create an ever-changing interactive work of art in augmented reality. In addition to bridging traditional art with new technology, it serves as a gentle reminder that we share this one earth with others and need to work as a team to care for it.”</p>
<p><strong><span style="color: #ff0000;">MacDailyNews Note: </span></strong>Following availability in Sydney and Los Angeles, the Deep Field experience will embark on a world tour, arriving in Europe in October, and then on to Asia in November, including a stop at ArtScience Museum in Singapore.</p>
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<p>The post <a rel="nofollow" href="https://macdailynews.com/2023/07/06/new-immersive-ar-experience-for-ipad-pro-brings-student-creativity-to-life/">New immersive AR experience for iPad Pro brings student creativity to life</a> appeared first on <a rel="nofollow" href="https://macdailynews.com/">MacDailyNews</a>.</p>
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		<title>Got a Quest Pro? You can try out the Apple Vision Pro UI</title>
		<link>https://www.latest-apple-news.com/2023/07/06/got-a-quest-pro-you-can-try-out-the-apple-vision-pro-ui/</link>
		
		<dc:creator><![CDATA[tigaman webdesign]]></dc:creator>
		<pubDate>Thu, 06 Jul 2023 17:20:08 +0000</pubDate>
				<category><![CDATA[Latest Apple News]]></category>
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					<description><![CDATA[Macworld






We&#8217;re still many months away from being able to plunk down $3,500 for an Apple Vision Pro. But if you absolutely can&#8217;t wait and you happen to own a Meta Quest Pro, you can get an idea of what Apple&#8217;s mixed reality heads]]></description>
										<content:encoded><![CDATA[<p><a rel="nofollow" href="https://www.macworld.com/">Macworld</a></p>
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<p>We&rsquo;re still many months away from being able to plunk down $3,500 for an <a href="https://www.macworld.com/article/1940428/apple-vision-pro-design-features-specs-price-release-date.html">Apple Vision Pro</a>. But if you absolutely can&rsquo;t wait and you happen to own a <a href="https://go.redirectingat.com/?id=111346X1569486&amp;url=https://pcworld.com/article/1346787/hands-on-with-the-meta-quest-pro-vr-headset-pricy-power.html&amp;xcust=1-1-1983173-1-0-0&amp;sref=https://www.macworld.com/feed">Meta Quest Pro</a>, you can get an idea of what Apple&rsquo;s mixed reality headset interface will be like.</p>
<p>With its <a href="https://go.redirectingat.com/?id=111346X1569486&amp;url=https://novaui.io/&amp;xcust=1-1-1983173-1-0-0&amp;sref=https://www.macworld.com/feed" rel="nofollow">Nova UI framework</a>, Supernova Technologies built a visionOS simulation that can run on the Quest Pro. It doesn&rsquo;t do much, though. It uses eye tracking, which means it requires Meta&rsquo;s Quest Pro, and you can swipe between screens with your fingers, but that&rsquo;s all it really does. None of the app icons are real or functional. See the video below.</p>
<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio">
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<iframe loading="lazy" title="Apple visionOS UX running on Meta Quest Pro | Nova #shorts" width="500" height="281" src="https://www.youtube.com/embed/NggUSn7UmDI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>
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<p>During the demo, after moving through simulated visionOS screens, the user swipes down to bring up a grey control panel. That&rsquo;s not part of visionOS, it&rsquo;s a set of controls for Nova UI.</p>
<p>Supernova has made the demo available to the public, so if you&rsquo;re savvy enough to implement it, you can <a href="https://go.redirectingat.com/?id=111346X1569486&amp;url=https://github.com/NovaUI-Unity/AppleXRConcept/releases/tag/VisionOSDemo&amp;xcust=1-1-1983173-1-0-0&amp;sref=https://www.macworld.com/feed" rel="nofollow">download the Vision OS Demo from GitHub</a>. &nbsp;</p>
<p>Apple has released a <a href="https://go.redirectingat.com/?id=111346X1569486&amp;url=https://www.apple.com/newsroom/2023/06/developer-tools-to-create-spatial-experiences-for-apple-vision-pro-now-available/&amp;xcust=1-1-1983173-1-0-0&amp;sref=https://www.macworld.com/feed" rel="nofollow">visionOS software development kit</a> for anyone interested in creating apps for the Vison Pro. Labs are coming to Cupertino, London, Munich, Shanghai, Singapore, and Tokyo so developers can test apps and get support from Apple engineers. Apple will also be providing developer kits (which include a Vision Pro) in the future. Currently, developers can run visionOS simulations in Xcode.</p>
<p>Our <a href="https://www.macworld.com/article/557878/apple-reality-headset-ar-vr-design-features-specs-price.html">Apple Vision Pro guide</a> has everything users need to know about Apple&rsquo;s headset.</p>
<p><category>Virtual Reality</category></body></div>
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		<title>Stardew Valley Coming to Apple Arcade on July 21</title>
		<link>https://www.latest-apple-news.com/2023/06/28/stardew-valley-coming-to-apple-arcade-on-july-21/</link>
		
		<dc:creator><![CDATA[tigaman webdesign]]></dc:creator>
		<pubDate>Tue, 27 Jun 2023 23:05:11 +0000</pubDate>
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		<guid isPermaLink="false">https://www.macrumors.com/2023/06/27/apple-arcade-stardew-valley/</guid>

					<description><![CDATA[Apple's subscription gaming service Apple Arcade is set to gain hit title Stardew Valley in July, Apple announced today. Stardew Valley+ will feature the same open-ended farming gameplay with more than 50 hours of content to get through, along with mob]]></description>
										<content:encoded><![CDATA[<p>Apple&#8217;s subscription gaming service <a href="https://www.macrumors.com/guide/apple-arcade/">Apple Arcade</a> is set to gain hit title Stardew Valley in July, Apple announced today. Stardew Valley+ will feature the same open-ended farming gameplay with more than 50 hours of content to get through, along with mobile-specific features like auto-save and various control options.</p>
<p><img decoding="async" src="https://images.macrumors.com/article-new/2023/06/stardew-valley-apple-arcade.jpg" alt="" width="1200" height="675" class="aligncenter size-full wp-image-901772" /><br />
<br />
Most people have heard of Stardew Valley at this point, and it is available on the <a href="https://www.macrumors.com/guide/iphone/">iPhone</a> and <a href="https://www.macrumors.com/roundup/ipad/">iPad</a> for &#36;4.99, but the &zwnj;Apple Arcade&zwnj; version will be available to &zwnj;Apple Arcade&zwnj; subscribers at no additional cost.</p>
<p>Stardew Valley allows players to overhaul an abandoned, overgrown plot of land, turning it into a thriving farm complete with crops, animals, and more. Players will also be able to get to know the townspeople, solving villager quests and taking part in seasonal festivals.</p>
<p>There are caves to explore to fight monsters and gain treasure, and goods collected from crops and animals can be turned into artisan products that sell for more money. Other features include dating events, fishing ponds, clothing and hats to unlock, pets, and more, with the &zwnj;Apple Arcade&zwnj; version including all content from recent updates. Stardew Valley is set to launch on July 21.</p>
<p>Also coming to &zwnj;Apple Arcade&zwnj; in July is a new Hello Kitty simulation game called Hello Kitty Island Adventure (July 28), plus classics like Slay the Spire+ (July 7), LEGO DUPLO WORLD+ (July 7), and Ridiculous Fishing EX (July 14).</p>
<p>&zwnj;Apple Arcade&zwnj; is <a href="https://www.apple.com/apple-arcade/">priced at &#36;4.99 per month</a>, with family members able to share a subscription. The service has more than 100 games, and new content is added on a regular basis.</p>
<div class="linkback">Tag: <a href="https://www.macrumors.com/guide/apple-arcade/">Apple Arcade</a></div>
<p>This article, &quot;<a href="https://www.macrumors.com/2023/06/27/apple-arcade-stardew-valley/">Stardew Valley Coming to Apple Arcade on July 21</a>&quot; first appeared on <a href="https://www.macrumors.com/">MacRumors.com</a></p>
<p><a href="https://forums.macrumors.com/threads/stardew-valley-coming-to-apple-arcade-on-july-21.2394378/">Discuss this article</a> in our forums</p>
]]></content:encoded>
					
		
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		<title>M2 Ultra Chip Benchmark Results Reveal Impressive Performance Gains</title>
		<link>https://www.latest-apple-news.com/2023/06/10/m2-ultra-chip-benchmark-results-reveal-impressive-performance-gains/</link>
		
		<dc:creator><![CDATA[tigaman webdesign]]></dc:creator>
		<pubDate>Sat, 10 Jun 2023 17:45:19 +0000</pubDate>
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		<guid isPermaLink="false">https://www.macrumors.com/2023/06/10/m2-ultra-chip-benchmarks/</guid>

					<description><![CDATA[The first benchmark results for Apple's new M2 Ultra chip have surfaced on Geekbench 6, providing a closer look at CPU performance improvements. The high-end chip is available in the new Mac Studio and Mac Pro models launching next week.


There is ]]></description>
										<content:encoded><![CDATA[<p>The <a href="https://browser.geekbench.com/search?k=v6_cpu&#038;q=M2+Ultra&#038;utf8=%E2%9C%93">first benchmark results</a> for Apple&#8217;s new M2 Ultra chip have surfaced on Geekbench 6, providing a closer look at CPU performance improvements. The high-end chip is available in the <a href="https://www.macrumors.com/2023/06/05/mac-studio-m2-max-m2-ultra-chips/">new Mac Studio</a> and <a href="https://www.macrumors.com/2023/06/05/apple-introduces-new-mac-pro-with-m2-ultra-chip-available-to-order-starting-today/">Mac Pro</a> models launching next week.</p>
<p><img decoding="async" src="https://images.macrumors.com/article-new/2023/06/Apple-M2-Ultra-Chip.jpg" alt="" width="1600" height="900" class="aligncenter size-full wp-image-899753" /><br />
<br />
There is currently some variance in the results, but the Mac Studio with the M2 Ultra chip appears to have single-core and multi-core scores of up to approximately 2,800 and 21,700, respectively. As expected, these scores confirm that the M2 Ultra chip offers up to 20% faster CPU performance compared to the M1 Ultra chip, as Apple advertised. This also means the M2 Ultra is now the fastest chip that Apple has ever released.</p>
<p><img loading="lazy" decoding="async" src="https://images.macrumors.com/article-new/2023/06/Geekbench-M2-Ultra.jpg" alt="" width="1502" height="774" class="aligncenter size-full wp-image-899756" /></p>
<div class="center-wrap"><em>Geekbench 6 result for Mac Studio with M2 Ultra chip</em></div>
<p>
More interestingly, the scores reveal that the new Mac Pro should have around 2× faster overall CPU performance than the <a href="https://browser.geekbench.com/macs/mac-pro-late-2019-intel-xeon-w-3275m-2-5-ghz-28-cores">fastest Intel-based Mac Pro</a> with a 28-core Xeon W processor. This feat is even more impressive given that the new Mac Pro starts at &#36;6,999, while the 28-core Intel-based model started at &#36;12,999, nearly double the price. During its WWDC keynote, Apple said the new Mac Pro is up to 3× faster than the Intel-based model, but that only applies to select &#8220;real-world pro workflows like video transcoding and 3D simulation.&#8221; </p>
<p>The primary reason to consider the Mac Pro over the Mac Studio is for the desktop tower&#8217;s six available PCIe expansion slots. Otherwise, customers should consider the Mac Studio, as it can be configured with the M2 Ultra for &#36;3,000 less than the Mac Pro. For a more detailed comparison, read our <a href="https://www.macrumors.com/guide/mac-studio-vs-mac-pro/">Mac Studio vs. Mac Pro Buyer&#8217;s Guide</a>.</p>
<p>The new Mac Studio and Mac Pro are available to order now, and will begin arriving to customers and launch in stores on Tuesday, June 13.</p>
<div class="linkback">Related Roundups: <a href="https://www.macrumors.com/roundup/mac-studio/">Mac Studio</a>, <a href="https://www.macrumors.com/roundup/mac-pro/">Mac Pro</a></div>
<div class="linkback">Tags: <a href="https://www.macrumors.com/guide/geekbench/">Geekbench</a>, <a href="https://www.macrumors.com/guide/benchmarks/">Benchmarks</a></div>
<div class="linkback">Buyer&#8217;s Guide: <a href="https://buyersguide.macrumors.com/#Mac-Studio">Mac Studio (Buy Now)</a>, <a href="https://buyersguide.macrumors.com/#Mac_Pro">Mac Pro (Buy Now)</a></div>
<div class="linkback">Related Forums: <a href="https://forums.macrumors.com/forums/mac-studio.237">Mac Studio</a>, <a href="https://forums.macrumors.com/forums/mac-pro.1">Mac Pro</a></div>
<p>This article, &quot;<a href="https://www.macrumors.com/2023/06/10/m2-ultra-chip-benchmarks/">M2 Ultra Chip Benchmark Results Reveal Impressive Performance Gains</a>&quot; first appeared on <a href="https://www.macrumors.com/">MacRumors.com</a></p>
<p><a href="https://forums.macrumors.com/threads/m2-ultra-chip-benchmark-results-reveal-impressive-performance-gains.2392476/">Discuss this article</a> in our forums</p>
]]></content:encoded>
					
		
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		<title>M2 Ultra Chip Benchmark Results Reveal Impressive Performance Gains</title>
		<link>https://www.latest-apple-news.com/2023/06/10/m2-ultra-chip-benchmark-results-reveal-impressive-performance-gains-2/</link>
		
		<dc:creator><![CDATA[tigaman webdesign]]></dc:creator>
		<pubDate>Sat, 10 Jun 2023 17:45:19 +0000</pubDate>
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		<guid isPermaLink="false">https://www.macrumors.com/2023/06/10/m2-ultra-chip-benchmarks/</guid>

					<description><![CDATA[The first benchmark results for Apple's new M2 Ultra chip have surfaced on Geekbench 6, providing a closer look at CPU performance improvements. The high-end chip is available in the new Mac Studio and Mac Pro models launching next week.


There is ]]></description>
										<content:encoded><![CDATA[<p>The <a href="https://browser.geekbench.com/search?k=v6_cpu&#038;q=M2+Ultra&#038;utf8=%E2%9C%93">first benchmark results</a> for Apple&#8217;s new M2 Ultra chip have surfaced on Geekbench 6, providing a closer look at CPU performance improvements. The high-end chip is available in the <a href="https://www.macrumors.com/2023/06/05/mac-studio-m2-max-m2-ultra-chips/">new Mac Studio</a> and <a href="https://www.macrumors.com/2023/06/05/apple-introduces-new-mac-pro-with-m2-ultra-chip-available-to-order-starting-today/">Mac Pro</a> models launching next week.</p>
<p><img loading="lazy" decoding="async" src="https://images.macrumors.com/article-new/2023/06/Apple-M2-Ultra-Chip.jpg" alt="" width="1600" height="900" class="aligncenter size-full wp-image-899753" /><br />
<br />
There is currently some variance in the results, but the Mac Studio with the M2 Ultra chip appears to have single-core and multi-core scores of up to approximately 2,800 and 21,700, respectively. As expected, these scores confirm that the M2 Ultra chip offers up to 20% faster CPU performance compared to the M1 Ultra chip, as Apple advertised. This also means the M2 Ultra is now the fastest chip that Apple has ever released.</p>
<p><img loading="lazy" decoding="async" src="https://images.macrumors.com/article-new/2023/06/Geekbench-M2-Ultra.jpg" alt="" width="1502" height="774" class="aligncenter size-full wp-image-899756" /></p>
<div class="center-wrap"><em>Geekbench 6 result for Mac Studio with M2 Ultra chip</em></div>
<p>
More interestingly, the scores reveal that the new Mac Pro should have around 2× faster overall CPU performance than the <a href="https://browser.geekbench.com/macs/mac-pro-late-2019-intel-xeon-w-3275m-2-5-ghz-28-cores">fastest Intel-based Mac Pro</a> with a 28-core Xeon W processor. This feat is even more impressive given that the new Mac Pro starts at &#36;6,999, while the 28-core Intel-based model started at &#36;12,999, nearly double the price. During its WWDC keynote, Apple said the new Mac Pro is up to 3× faster than the Intel-based model, but that only applies to select &#8220;real-world pro workflows like video transcoding and 3D simulation.&#8221; </p>
<p>The primary reason to consider the Mac Pro over the Mac Studio is for the desktop tower&#8217;s six available PCIe expansion slots. Otherwise, customers should consider the Mac Studio, as it can be configured with the M2 Ultra for &#36;3,000 less than the Mac Pro. For a more detailed comparison, read our <a href="https://www.macrumors.com/guide/mac-studio-vs-mac-pro/">Mac Studio vs. Mac Pro Buyer&#8217;s Guide</a>.</p>
<p>The new Mac Studio and Mac Pro are available to order now, and will begin arriving to customers and launch in stores on Tuesday, June 13.</p>
<div class="linkback">Related Roundups: <a href="https://www.macrumors.com/roundup/mac-studio/">Mac Studio</a>, <a href="https://www.macrumors.com/roundup/mac-pro/">Mac Pro</a></div>
<div class="linkback">Tags: <a href="https://www.macrumors.com/guide/geekbench/">Geekbench</a>, <a href="https://www.macrumors.com/guide/benchmarks/">Benchmarks</a></div>
<div class="linkback">Buyer&#8217;s Guide: <a href="https://buyersguide.macrumors.com/#Mac-Studio">Mac Studio (Buy Now)</a>, <a href="https://buyersguide.macrumors.com/#Mac_Pro">Mac Pro (Buy Now)</a></div>
<div class="linkback">Related Forums: <a href="https://forums.macrumors.com/forums/mac-studio.237">Mac Studio</a>, <a href="https://forums.macrumors.com/forums/mac-pro.1">Mac Pro</a></div>
<p>This article, &quot;<a href="https://www.macrumors.com/2023/06/10/m2-ultra-chip-benchmarks/">M2 Ultra Chip Benchmark Results Reveal Impressive Performance Gains</a>&quot; first appeared on <a href="https://www.macrumors.com/">MacRumors.com</a></p>
<p><a href="https://forums.macrumors.com/threads/m2-ultra-chip-benchmark-results-reveal-impressive-performance-gains.2392476/">Discuss this article</a> in our forums</p>
]]></content:encoded>
					
		
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		<title>David Pogue: Apple Vision Pro ‘is one freaking mind-blowing piece of tech’</title>
		<link>https://www.latest-apple-news.com/2023/06/09/david-pogue-apple-vision-pro-is-one-freaking-mind-blowing-piece-of-tech-2/</link>
		
		<dc:creator><![CDATA[tigaman webdesign]]></dc:creator>
		<pubDate>Fri, 09 Jun 2023 20:21:11 +0000</pubDate>
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		<guid isPermaLink="false">https://macdailynews.com/?p=263516</guid>

					<description><![CDATA[<p>Apple this week unveiled Apple Vision Pro, a revolutionary spatial computer that seamlessly blends digital content with the physical world…</p>
<p>The post <a rel="nofollow" href="https://macdailynews.com/2023/06/09/david-pogue-apple-vision-pro-is-one-freaking-mind-blowing-piece-of-tech/">David Pogue: Apple Vision Pro ‘is one freaking mind-blowing piece of tech’</a> appeared first on <a rel="nofollow" href="https://macdailynews.com/">MacDailyNews</a>.</p]]></description>
										<content:encoded><![CDATA[<p>Apple this week unveiled Apple Vision Pro, a revolutionary spatial computer that seamlessly blends digital content with the physical world, while allowing users to stay present and connected to others. Longtime tech writer David Pogue tried it out in Apple&#8217;s hands on area and found it to be &#8220;one freaking mind-blowing piece of tech.&#8221;</p>
<figure id="attachment_263517" aria-describedby="caption-attachment-263517" style="width: 660px" class="wp-caption alignnone"><img decoding="async" loading="lazy" src="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/06/230609_apple_vision_pro.jpg?resize=640%2C208&#038;ssl=1" alt="Apple Vision Pro" width="640" height="208" class="size-full wp-image-263517" srcset="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/06/230609_apple_vision_pro.jpg?w=660&amp;ssl=1 660w, https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/06/230609_apple_vision_pro.jpg?resize=300%2C98&amp;ssl=1 300w" sizes="auto, (max-width: 640px) 100vw, 640px" data-recalc-dims="1" /><figcaption id="caption-attachment-263517" class="wp-caption-text">Apple Vision Pro</figcaption></figure>
<p>Vision Pro creates an infinite canvas for apps that scales beyond the boundaries of a traditional display and introduces a fully three-dimensional user interface controlled by the most natural and intuitive inputs possible — a user’s eyes, hands, and voice. Featuring visionOS, the world’s first spatial operating system, Vision Pro lets users interact with digital content in a way that feels like it is physically present in their space. The breakthrough design of Vision Pro features an ultra-high-resolution display system that packs 23 million pixels across two displays, and custom Apple silicon in a unique dual-chip design to ensure every experience feels like it’s taking place in front of the user’s eyes in real time.</p>
<p><a href="https://medium.com/@davidpogue/my-first-immersion-in-apple-vision-pro-heavy-man-d99f0a940c7c">David Pogue via Medium</a>:</p>
<blockquote>
<p>
I spent half an hour trying the Apple Vision Pro headset. Here’s the punch line: This is one freaking mind-blowing piece of tech.</p>
<p>I mean, when Steve Jobs unveiled the iPhone in 2007, you could feel the paradigm shifting in real time.</p>
<p>This was like that, but better…</p>
<p>[T]he result is so advanced and polished, it makes Meta’s VR headsets look like Blackberries…</p>
<p>[A]t the outset, you won’t be able to order the Vision Pro online. You’ll have to visit an Apple Store to get a custom fitting in person. You’ll get a guided tour while you’re at it…</p>
<p><strong>Photos:</strong> It’s just like the Photos app on the iPhone or Mac, except that the photos can be <em>huge</em>. Wall-sized. And when you open a panorama photo — oh my God.</p>
<p><strong>Watching Movies:</strong> Oh man. Oh man. This thing does a beautiful simulation of a dazzling, 4K movie screen right in front of you — literally the most pristine visual experience you’ve ever seen, up to “100 feet” diagonal.</p>
<p><strong>Dinosaur Encounter:</strong> The demo ended with an insanely compelling interactive video… the wall of the demo room split open to reveal a gigantic screen playing a CGI dinosaur scene. An immense dino — some kind of raptor? — lumbered in, noticed me, and looked directly at me.</p>
<p>As I moved around the room, he continued to stare, tracking me.</p>
<p>And then, curiosity thoroughly piqued, the dinosaur — oh man — <em>stepped out of the screen and into the room</em>.</p>
<p>It was another one-shot, virtual-reality magic trick — but man, what a trick. If your heart rate doesn’t shoot up the first time you see it, you’re in a coma.
</p>
</blockquote>
<p><strong><span style="color: #ff0000;">MacDailyNews Take: </span></strong>Apple Vision Pro, regardless of price, even in the first generation, is going to sell better than most people, perhaps even those at Apple, think.</p>
<p><em>Does anyone even remember that the first iPhone didn’t have a front camera, a flash, video recording, or GPS? And there was no app store. You got 16 apps, and you were happy. By those standards, this very first Vision Pro looks like a far more finished machine. It’s as though Apple unveiled the iPhone X back in 2007.</em> — David Pogue</p>
<p>There&#8217;s much more in the full article &#8211; recommended &#8211; <a href="https://medium.com/@davidpogue/my-first-immersion-in-apple-vision-pro-heavy-man-d99f0a940c7c">here</a>.</p>
<p><strong><span style="color: #ff0000;">Please help support MacDailyNews.</span></strong> <a href="https://macdailynews.com/thank_you_for_supporting_our_independent_tech_blog/">Click or tap here to support our <em>independent</em> tech blog</a>. Thank you!</p>
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<p>The post <a rel="nofollow" href="https://macdailynews.com/2023/06/09/david-pogue-apple-vision-pro-is-one-freaking-mind-blowing-piece-of-tech/">David Pogue: Apple Vision Pro &#8216;is one freaking mind-blowing piece of tech&#8217;</a> appeared first on <a rel="nofollow" href="https://macdailynews.com/">MacDailyNews</a>.</p>
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		<title>David Pogue: Apple Vision Pro ‘is one freaking mind-blowing piece of tech’</title>
		<link>https://www.latest-apple-news.com/2023/06/09/david-pogue-apple-vision-pro-is-one-freaking-mind-blowing-piece-of-tech/</link>
		
		<dc:creator><![CDATA[tigaman webdesign]]></dc:creator>
		<pubDate>Fri, 09 Jun 2023 20:21:11 +0000</pubDate>
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		<guid isPermaLink="false">https://macdailynews.com/?p=263516</guid>

					<description><![CDATA[<p>Apple this week unveiled Apple Vision Pro, a revolutionary spatial computer that seamlessly blends digital content with the physical world…</p>
<p>The post <a rel="nofollow" href="https://macdailynews.com/2023/06/09/david-pogue-apple-vision-pro-is-one-freaking-mind-blowing-piece-of-tech/">David Pogue: Apple Vision Pro ‘is one freaking mind-blowing piece of tech’</a> appeared first on <a rel="nofollow" href="https://macdailynews.com/">MacDailyNews</a>.</p]]></description>
										<content:encoded><![CDATA[<p>Apple this week unveiled Apple Vision Pro, a revolutionary spatial computer that seamlessly blends digital content with the physical world, while allowing users to stay present and connected to others. Longtime tech writer David Pogue tried it out in Apple&#8217;s hands on area and found it to be &#8220;one freaking mind-blowing piece of tech.&#8221;</p>
<figure id="attachment_263517" aria-describedby="caption-attachment-263517" style="width: 660px" class="wp-caption alignnone"><img loading="lazy" decoding="async" src="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/06/230609_apple_vision_pro.jpg?resize=640%2C208&#038;ssl=1" alt="Apple Vision Pro" width="640" height="208" class="size-full wp-image-263517" srcset="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/06/230609_apple_vision_pro.jpg?w=660&amp;ssl=1 660w, https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/06/230609_apple_vision_pro.jpg?resize=300%2C98&amp;ssl=1 300w" sizes="auto, (max-width: 640px) 100vw, 640px" data-recalc-dims="1" /><figcaption id="caption-attachment-263517" class="wp-caption-text">Apple Vision Pro</figcaption></figure>
<p>Vision Pro creates an infinite canvas for apps that scales beyond the boundaries of a traditional display and introduces a fully three-dimensional user interface controlled by the most natural and intuitive inputs possible — a user’s eyes, hands, and voice. Featuring visionOS, the world’s first spatial operating system, Vision Pro lets users interact with digital content in a way that feels like it is physically present in their space. The breakthrough design of Vision Pro features an ultra-high-resolution display system that packs 23 million pixels across two displays, and custom Apple silicon in a unique dual-chip design to ensure every experience feels like it’s taking place in front of the user’s eyes in real time.</p>
<p><a href="https://medium.com/@davidpogue/my-first-immersion-in-apple-vision-pro-heavy-man-d99f0a940c7c">David Pogue via Medium</a>:</p>
<blockquote>
<p>
I spent half an hour trying the Apple Vision Pro headset. Here’s the punch line: This is one freaking mind-blowing piece of tech.</p>
<p>I mean, when Steve Jobs unveiled the iPhone in 2007, you could feel the paradigm shifting in real time.</p>
<p>This was like that, but better…</p>
<p>[T]he result is so advanced and polished, it makes Meta’s VR headsets look like Blackberries…</p>
<p>[A]t the outset, you won’t be able to order the Vision Pro online. You’ll have to visit an Apple Store to get a custom fitting in person. You’ll get a guided tour while you’re at it…</p>
<p><strong>Photos:</strong> It’s just like the Photos app on the iPhone or Mac, except that the photos can be <em>huge</em>. Wall-sized. And when you open a panorama photo — oh my God.</p>
<p><strong>Watching Movies:</strong> Oh man. Oh man. This thing does a beautiful simulation of a dazzling, 4K movie screen right in front of you — literally the most pristine visual experience you’ve ever seen, up to “100 feet” diagonal.</p>
<p><strong>Dinosaur Encounter:</strong> The demo ended with an insanely compelling interactive video… the wall of the demo room split open to reveal a gigantic screen playing a CGI dinosaur scene. An immense dino — some kind of raptor? — lumbered in, noticed me, and looked directly at me.</p>
<p>As I moved around the room, he continued to stare, tracking me.</p>
<p>And then, curiosity thoroughly piqued, the dinosaur — oh man — <em>stepped out of the screen and into the room</em>.</p>
<p>It was another one-shot, virtual-reality magic trick — but man, what a trick. If your heart rate doesn’t shoot up the first time you see it, you’re in a coma.
</p>
</blockquote>
<p><strong><span style="color: #ff0000;">MacDailyNews Take: </span></strong>Apple Vision Pro, regardless of price, even in the first generation, is going to sell better than most people, perhaps even those at Apple, think.</p>
<p><em>Does anyone even remember that the first iPhone didn’t have a front camera, a flash, video recording, or GPS? And there was no app store. You got 16 apps, and you were happy. By those standards, this very first Vision Pro looks like a far more finished machine. It’s as though Apple unveiled the iPhone X back in 2007.</em> — David Pogue</p>
<p>There&#8217;s much more in the full article &#8211; recommended &#8211; <a href="https://medium.com/@davidpogue/my-first-immersion-in-apple-vision-pro-heavy-man-d99f0a940c7c">here</a>.</p>
<p><strong><span style="color: #ff0000;">Please help support MacDailyNews.</span></strong> <a href="https://macdailynews.com/thank_you_for_supporting_our_independent_tech_blog/">Click or tap here to support our <em>independent</em> tech blog</a>. Thank you!</p>
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<p>The post <a rel="nofollow" href="https://macdailynews.com/2023/06/09/david-pogue-apple-vision-pro-is-one-freaking-mind-blowing-piece-of-tech/">David Pogue: Apple Vision Pro &#8216;is one freaking mind-blowing piece of tech&#8217;</a> appeared first on <a rel="nofollow" href="https://macdailynews.com/">MacDailyNews</a>.</p>
]]></content:encoded>
					
		
		<enclosure url="" length="0" type="" />

			</item>
		<item>
		<title>Appeals court rules Corellium made fair use of Apple’s iOS</title>
		<link>https://www.latest-apple-news.com/2023/05/09/appeals-court-rules-corellium-made-fair-use-of-apples-ios/</link>
		
		<dc:creator><![CDATA[tigaman webdesign]]></dc:creator>
		<pubDate>Tue, 09 May 2023 12:58:31 +0000</pubDate>
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		<guid isPermaLink="false">https://macdailynews.com/?p=262474</guid>

					<description><![CDATA[<p>Apple on Monday failed to convince a U.S. appeals court that Corellium infringed its copyrights by simulating its iOS operating system to…</p>
<p>The post <a rel="nofollow" href="https://macdailynews.com/2023/05/09/appeals-court-rules-corellium-made-fair-use-of-apples-ios/">Appeals court rules Corellium made fair use of Apple’s iOS</a> appeared first on <a rel="nofollow" href="https://macdailynews.com/">MacDailyNews</a>.</p]]></description>
										<content:encoded><![CDATA[<p>Apple on Monday failed to convince a U.S. appeals court that security startup Corellium infringed its copyrights by simulating its iOS operating system to help researchers find security flaws in Apple devices.</p>
<figure id="attachment_260837" aria-describedby="caption-attachment-260837" style="width: 660px" class="wp-caption alignnone"><a href="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/02/230223_ios_16_5.png?ssl=1"><img decoding="async" loading="lazy" src="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/02/230223_ios_16_5.png?resize=640%2C304&#038;ssl=1" alt="iOS 16.5" width="640" height="304" class="size-full wp-image-260837" srcset="https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/02/230223_ios_16_5.png?w=660&amp;ssl=1 660w, https://i0.wp.com/macdailynews.com/wp-content/uploads/2023/02/230223_ios_16_5.png?resize=300%2C142&amp;ssl=1 300w" sizes="auto, (max-width: 640px) 100vw, 640px" data-recalc-dims="1" /></a><figcaption id="caption-attachment-260837" class="wp-caption-text">Apple&#8217;s iOS 16</figcaption></figure>
<p><a href="https://www.reuters.com/legal/apple-loses-bid-revive-us-copyright-claims-over-ios-simulation-2023-05-08/">Blake Brittain for Reuters</a>:</p>
<blockquote>
<p>
The 11th U.S. Circuit Court of Appeals said Corellium lawfully recreated Apple&#8217;s system under the U.S. copyright doctrine of fair use, furthering scientific progress by aiding important security research.</p>
<p>Florida-based Corellium&#8217;s software allows users to run iOS on non-Apple devices and inspect and modify the operating system in ways that allow security researchers to search for vulnerabilities more effectively. Apple sued Corellium for copyright infringement in South Florida federal court in 2019.</p>
<p>Apple unsuccessfully tried to buy Corellium for nearly $23 million before filing the lawsuit, the appeals court said.</p>
<p>The district court dismissed Apple&#8217;s claims over Corellium&#8217;s iOS simulator in 2020. Apple appealed in 2021.
</p>
</blockquote>
<p><strong><span style="color: #ff0000;">MacDailyNews Note: </span></strong>Importantly, the appeals court sent the case back to the district court to consider if Corellium&#8217;s actions contributed to copyright infringement by third parties.</p>
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<p>The post <a rel="nofollow" href="https://macdailynews.com/2023/05/09/appeals-court-rules-corellium-made-fair-use-of-apples-ios/">Appeals court rules Corellium made fair use of Apple&#8217;s iOS</a> appeared first on <a rel="nofollow" href="https://macdailynews.com/">MacDailyNews</a>.</p>
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		<title>&#8216;Sid Meier&#8217;s Railroads!&#8217; iOS review: railway history with challenges</title>
		<link>https://www.latest-apple-news.com/2023/05/02/sid-meiers-railroads-ios-review-railway-history-with-challenges/</link>
		
		<dc:creator><![CDATA[tigaman webdesign]]></dc:creator>
		<pubDate>Tue, 02 May 2023 21:37:39 +0000</pubDate>
				<category><![CDATA[Latest Apple News]]></category>
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		<guid isPermaLink="false">https://appleinsider.com/articles/23/05/02/sid-meiers-railroads-ios-review-railway-history-with-challenges?utm_medium=rss</guid>

					<description><![CDATA[Feral Interactive recently brought the iconic game "Sid Meier's Railroads!" to iOS. It's a fun way to learn railway history, although some controls are challenging.<div align="center"><img src="https://photos5.appleinsider.com/gallery/54235-109323-railroad-xl.jpg" alt="" sid meier railroads comes to ios height="675"><span class="minor2 small gray">"Sid Meier's Railroads!" comes to iOS</span></div><em>Sid Meier's Railroads!</em> is a simulation strategy game developed by Firaxis Games and published by 2K Games in 2006. Feral Interactive published a version of it for Mac OS X in 2012, and <a href="https://appleinsider.com/articles/23/03/28/sid-meiers-railroads-is-coming-to-iphone-ipad-soon">recently brought</a> it to the iPhone and iPad on April 15.<br><br> <a href="https://appleinsider.com/articles/23/05/02/sid-meiers-railroads-ios-review-railway-history-with-challenges?utm_medium=rss">Read more...</a]]></description>
										<content:encoded><![CDATA[<p>Feral Interactive recently brought the iconic game &#8220;Sid Meier&#8217;s Railroads!&#8221; to iOS. It&#8217;s a fun way to learn railway history, although some controls are challenging.</p>
<div align="center"><img decoding="async" src="https://photos5.appleinsider.com/gallery/54235-109323-railroad-xl.jpg" alt=""Sid Meier's Railroads!" comes to iOS"  height="675"  /><span class="minor2 small gray">&#8220;Sid Meier&#8217;s Railroads!&#8221; comes to iOS</span></div>
<p><em>Sid Meier&#8217;s Railroads!</em> is a simulation strategy game developed by Firaxis Games and published by 2K Games in 2006. Feral Interactive published a version of it for Mac OS X in 2012, and <a href="https://appleinsider.com/articles/23/03/28/sid-meiers-railroads-is-coming-to-iphone-ipad-soon">recently brought</a> it to the iPhone and iPad on April 15.</p>
<p> <a href="https://appleinsider.com/articles/23/05/02/sid-meiers-railroads-ios-review-railway-history-with-challenges?utm_medium=rss">Read more&#8230;</a></p>
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