Shortly after introducing the 15-inch MacBook Air with the M2 chip, Apple is already working on the next generation of the model, with expectations of an M3 edition due by early 2024.15-inch MacBook AirThe 13-inch MacBook Air refresh of 2022 and the latest 15-inch MacBook Air both use M2 chips for processing. While Apple is still well into the M2 generation of chips, it is thought that an M3 edition of models are in development for release down the road. Read more...
Apple is already developing 13-inch and 15-inch MacBook Air models with the M3 chip, according to Bloomberg's Mark Gurman. In his Power On newsletter today, Gurman said he expects the updated laptops to be released in 2024. The current 13-inch MacBook Air was announced in June 2022, while the 15-inch model was introduced last week. Both models are currently powered by the M2 chip, manufactured based on TSMC's 5nm process. The M3 chip is expected to be built on TSMC's 3nm process, resulting in significant performance and power efficiency improvements. Gurman said the M3 chip should have similar CPU and GPU core counts as the M2 chip. Priced starting at $1,299, the 15-inch MacBook Air's primary differences compared to the…
Apple at WWDC this week announced a new toolkit that makes it easier for game developers to port Windows games to the Mac. The toolkit provides an emulation environment that allows developers to run their existing, unmodified Windows game on the Mac and quickly evaluate how well the game could run on macOS before writing any code. A beta version of the toolkit is available for download on the Apple Developer website. Apple is also offering developers a new Metal shader converter that simplifies the process of converting a Windows game's shaders and graphics code to run on Macs with Apple silicon. Apple says the toolkit and converter significantly reduce the total development time required to port games to the…
Image: Apple Apple’s developers already have the tools they need to create apps for the system. Apple used the Vision Pro’s $3,499 price tag to give the headset every advantage over the competition. It has dual 4K displays, runs one of the best laptop chips in the business, and comes with sophisticated eye- and hand-tracking technologies. But it also has one advantage money can’t buy: Apple’s developer ecosystem. Perhaps the headset’s single biggest advantage will be the ability for iPhone and iPad developers to easily plug their existing apps into the device’s operating system using familiar tools and frameworks. Already, the system stands in stark contrast to headsets from Meta, Valve, PlayStation, and HTC, which mostly rely on apps and…
Image: Apple Apple’s developers already have the tools they need to create apps for the system. Apple used the Vision Pro’s $3,499 price tag to give the headset every advantage over the competition. It has dual 4K displays, runs one of the best laptop chips in the business, and comes with sophisticated eye- and hand-tracking technologies. But it also has one advantage money can’t buy: Apple’s developer ecosystem. Perhaps the headset’s single biggest advantage will be the ability for iPhone and iPad developers to easily plug their existing apps into the device’s operating system using familiar tools and frameworks. Already, the system stands in stark contrast to headsets from Meta, Valve, PlayStation, and HTC, which mostly rely on apps and…
At various points in Apple's Platforms State of the Unions video for developers, a Vision Pro headset with a USB-C adapter attached to the right side of the headset can be seen, leading to some speculation on social media as to what the adapter is for. It appears that the adapter has a USB-C cable leading to a Mac Studio in one shot, although there is no definitive view to confirm this. In this scenario, it is possible the adapter could provide a direct connection to a Mac for visionOS app development in Xcode, but the adapter's purpose ultimately remains a mystery for now. The Vision Pro's external battery pack attaches to the left side of the headset, so the…
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