The Apple Vision Pro is a high-performance M2- and R1-powered spatial computer that makes VR headsets from the likes of Nintendo, Microsoft, Meta, Google, and Sony look like the toys that they so clearly are. Apple Vision Pro features a pair of advanced, custom micro‑OLED displays deliver more pixels than a 4K TV to each eye — for stunning clarity. Kif Leswing for CNBC: Engineers have been dreaming about virtual reality since 1968 when a professor at the University of Utah built the first 3D VR headset… Now Apple’s at the table and virtual reality experts and developers say it has a chance to succeed where others haven’t. “When people ask me what’s really special about this announcement, in one…
The Apple Vision Pro is a high-performance M2- and R1-powered spatial computer that makes VR headsets from the likes of Nintendo, Microsoft, Meta, Google, and Sony look like the toys that they so clearly are. Apple Vision Pro features a pair of advanced, custom micro‑OLED displays deliver more pixels than a 4K TV to each eye — for stunning clarity. Kif Leswing for CNBC: Engineers have been dreaming about virtual reality since 1968 when a professor at the University of Utah built the first 3D VR headset… Now Apple’s at the table and virtual reality experts and developers say it has a chance to succeed where others haven’t. “When people ask me what’s really special about this announcement, in one…
Rizwan Virk, who founded Play Labs @ MIT, believes that “over time Apple’s Vision Pro will actually make science fiction scenarios of ubiquitous computing a reality.” The $3,499 Apple Vision Pro introduces the new era of spatial computing Rizwan Virk for CNN Opinion: Apple’s new device could… become a new type of computing platform, one as revolutionary as the Macintosh was in 1984 or the iPhone in 2007. Apple’s headset (which it calls a spatial computer) has the potential to herald a new era of wearable “ubiquitous computing,” a somewhat fuzzy term conveying that computers will become small and be everywhere, ridding us of the need for dedicated computing devices and accessories like keyboards and monitors. In fact, a wearable…
Rizwan Virk, who founded Play Labs @ MIT, believes that “over time Apple’s Vision Pro will actually make science fiction scenarios of ubiquitous computing a reality.” The $3,499 Apple Vision Pro introduces the new era of spatial computing Rizwan Virk for CNN Opinion: Apple’s new device could… become a new type of computing platform, one as revolutionary as the Macintosh was in 1984 or the iPhone in 2007. Apple’s headset (which it calls a spatial computer) has the potential to herald a new era of wearable “ubiquitous computing,” a somewhat fuzzy term conveying that computers will become small and be everywhere, ridding us of the need for dedicated computing devices and accessories like keyboards and monitors. In fact, a wearable…
The new Mac Pro next to a Pro Display XDR. | Image: Apple Apple has completed the Mac’s move away from Intel. Now it needs to prove Mac Pro upgrades can keep up with pro users. In recent years, Apple’s Macs have been on not one but two journeys. The first is obvious; it’s the company’s transition away from using Intel chips toward its own Arm-based Apple Silicon. And with the new Mac Pro announced this week, this transition is complete. Intel’s chips have been expunged from Apple’s computers. But Apple has also been on a second journey: to build high-end machines for professional users that those pro users actually want. It’s been almost exactly a decade since Apple launched…
“Apple’s Vision Pro Is a $3,500 Ticket to Nowhere, Janus Rose’s latest article for Vice is headlined, with the sub-headline, “A decade after Facebook bought Oculus, VR still has no appeal except as an expensive novelty toy.” Apple Vision Pro is designed to sustain high-performance workloads and is capable of running for two hours on a single charge. Janus Rose for Vice: As a rule of thumb, the tech from dystopian cyberpunk novels in the 80s and 90s manifests in our reality in one of two ways: either as horrifying weapons of police state oppression, or expensive novelty bullshit for rich people. After more than a decade, it seems clear that virtual reality is one of the latter cases. What…
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