OpenAI’s upcoming funding round is likely to be structured as convertible notes, Reuters reports citing sources familiar with the matter. The company’s $150 billion valuation is contingent on its ability to restructure its corporate structure and remove a profit cap for investors. This move aims to attract significant investment and position OpenAI for future growth. Krystal Hu and Kenrick Cai for Reuters: ‎ The details of the conditions of the $6.5 billion funding, which have not been previously reported, show how far OpenAI, the most valuable AI startup in the world, has come from a research-based non-profit, and the structural changes it’s willing to make to attract ever more investment to fund its expensive pursuit of artificial general intelligence (AGI),…
OpenAI is in talks to raise $6.5 billion from investors, in which Apple is expected to participate, at a valuation of $150 billion, Bloomberg News reports Wednesday citing “people familiar with the situation.” Rachel Metz, Edward Ludlow, Gillian Tan, and Mark Bergen for Bloomberg News: ‎ The new valuation, a figure that doesn’t include the money being raised, is significantly higher than the $86 billion valuation from the company’s tender offer earlier this year, and cements its place as one of the most valuable startups in the world. At the same time, OpenAI is also in talks to raise $5 billion in debt from banks in the form of a revolving credit facility, said one of the people, all of…
Microsoft and its partners launched Copilot+ PCs this spring, featuring AI-powered capabilities like generating images and videos. These new laptops deviate from the traditional Intel-powered architecture that has dominated Microsoft Windows PCs for nearly four decades. Instead, the initial Copilot+ models are powered by Qualcomm chips based on Arm designs. While most PC games, especially popular multiplayer titles, are optimized for Intel’s x86 chips, some can be run on the Qualcomm-Arm system through a software layer that translates x86 instructions into Arm-compatible code. However, this approach can introduce compatibility issues, leading to bugs, glitches, or even non-functional games. Yang Jie for The Wall Street Journal: ‎ The problem is widespread. About 1,300 PC games have been independently tested to see…
Microsoft says Apple's App Store rules make it impossible to bring Xbox Cloud Gaming to the iPhone, with the 30% IAP fee being unjustified. (via Cult of Mac - Apple news, rumors, reviews and how-tos)
Microsoft's new Copilot+ PCs that offer super fast performance for AI tasks, all-day battery life, and other perks, struggle when it comes to gaming, according to a report from The Wall Street Journal. The Copilot+ PCs are equipped with Arm-based Qualcomm Snapdragon chips that merge the CPU, GPU, and a Neural Processing Unit. Using an Arm chip means Microsoft's PCs now face the some of the same problems as Apple's Macs, such as an inability to run popular PC games designed for x86 chip architecture. Approximately 15 percent of PC laptop users are gamers, and Microsoft users aren't accustomed to having to deal with incompatibilities. To get around the Arm issue, Microsoft designed Prism, which is basically the equivalent of…
Apple has allowed cloud gaming apps on the App Store since earlier this year, but cloud gaming services still haven't bothered making iOS apps. Microsoft recently explained why, telling UK regulators that it didn't bring Xbox Cloud Gaming to Apple's ‌App Store‌ because the rules are still too restrictive. The UK's Competition and Markets Authority is investigating mobile browsers and cloud gaming, and put out a call for comments. Microsoft responded in late July (via The Verge) and said [PDF] that while cloud gaming apps are technically allowed, there are still multiple rules that cloud gaming apps can't comply with for "technical and economic reasons." Microsoft's chief complaint is that the ‌App Store‌ rules require subscriptions and features to be…
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