Macworld If you have multiple Macs you want to use, it can be a hassle to manage multiple keyboards, mice, and other pointing devices. What if you could use a single set of input devices to control multiple Macs—and sometimes iPads? Since Monterey, Apple has offered Universal Control for Macs and iPads, a solution for sharing keyboards and mice between two Macs. Where Universal Control doesn’t fit, you can try a hardware or software KVM, which can share a set of input devices among multiple computers. What is Universal Control? Universal Control will let you use the same keyboard and mouse for all the Macs and iPads you are working on. All you have to do to switch devices is…
Apple Vision Pro involved a lot of neuroscience to develop some of its key features, according to a former Apple engineer, with it relying on various tricks to determine what a person could be about to do in the interface.The main interface of Apple's Vision Pro headset is based on navigating using eye tracking and gestures, with the system needing to determine what the user's looking at specifically as quickly as possible. In a Twitter posting on Monday, the curtain is pulled to reveal some of the early thought that went into the project.Sterling Crispin spent time as a Neurotechnology Prototyping Researcher in the Technology Development Group at Apple for over three years, the longest he's "ever worked on a…
Apple Vision Pro involved a lot of neuroscience to develop some of its key features, according to a former Apple engineer, with it relying on various tricks to determine what a person could be about to do in the interface.The main interface of Apple's Vision Pro headset is based on navigating using eye tracking and gestures, with the system needing to determine what the user's looking at specifically as quickly as possible. In a Twitter posting on Monday, the curtain is pulled to reveal some of the early thought that went into the project.Sterling Crispin spent time as a Neurotechnology Prototyping Researcher in the Technology Development Group at Apple for over three years, the longest he's "ever worked on a…
Apple Vision Pro involved a lot of neuroscience to develop some of its key features, according to a former Apple engineer, with it relying on various tricks to determine what a person could be about to do in the interface.The main interface of Apple's Vision Pro headset is based on navigating using eye tracking and gestures, with the system needing to determine what the user's looking at specifically as quickly as possible. In a Twitter posting on Monday, the curtain is pulled to reveal some of the early thought that went into the project.Sterling Crispin spent time as a Neurotechnology Prototyping Researcher in the Technology Development Group at Apple for over three years, the longest he's "ever worked on a…
Apple Vision Pro involved a lot of neuroscience to develop some of its key features, according to a former Apple engineer, with it relying on various tricks to determine what a person could be about to do in the interface.The main interface of Apple's Vision Pro headset is based on navigating using eye tracking and gestures, with the system needing to determine what the user's looking at specifically as quickly as possible. In a Twitter posting on Monday, the curtain is pulled to reveal some of the early thought that went into the project.Sterling Crispin spent time as a Neurotechnology Prototyping Researcher in the Technology Development Group at Apple for over three years, the longest he's "ever worked on a…
Apple Vision Pro involved a lot of neuroscience to develop some of its key features, according to a former Apple engineer, with it relying on various tricks to determine what a person could be about to do in the interface.The main interface of Apple's Vision Pro headset is based on navigating using eye tracking and gestures, with the system needing to determine what the user's looking at specifically as quickly as possible. In a Twitter posting on Monday, the curtain is pulled to reveal some of the early thought that went into the project.Sterling Crispin spent time as a Neurotechnology Prototyping Researcher in the Technology Development Group at Apple for over three years, the longest he's "ever worked on a…
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A whimsical homage to the days in black and white, celebrating the magic of Mac OS. Dress up your blog with retro, chunky-grade pixellated graphics to evoke some serious computer nostalgia. Supports a custom menu, custom header image, custom background, two footer widget areas, and a full-width page template. I updated Stuart Brown's 2011 masterpiece to meet the needs of the times, made it responsive , got dark mode, custom search widget and more.You can download it from tigaman.com, where you can also find more useful code snippets and plugins to get even more out of wordpress.