Macworld We’re still many months away from being able to plunk down $3,500 for an Apple Vision Pro. But if you absolutely can’t wait and you happen to own a Meta Quest Pro, you can get an idea of what Apple’s mixed reality headset interface will be like. With its Nova UI framework, Supernova Technologies built a visionOS simulation that can run on the Quest Pro. It doesn’t do much, though. It uses eye tracking, which means it requires Meta’s Quest Pro, and you can swipe between screens with your fingers, but that’s all it really does. None of the app icons are real or functional. See the video below. During the demo, after moving through simulated visionOS screens, the…
Photo by Vjeran Pavic / The Verge Apple is planning to sell its $3,499 Vision Pro headset on an appointment-only basis at launch, according to a report from Bloomberg’s Mark Gurman. According to Gurman, Apple will create designated sections where customers can try on the headset in its stores, with the first ones appearing at stores in major areas like New York and Los Angeles. Apple will reportedly ask in-store buyers to schedule an appointment to purchase the Vision Pro, similar to the rollout of the first Apple Watch in 2015. During the appointment, Gurman says Apple will ensure that the Vision Pro fits the wearer and also outfit the device with prescription lens inserts if needed. Gurman says Apple…
Macworld For a product that isn’t debuting until 2024, Apple has said a lot about the Vision Pro, its mixed reality headset. Apple spent nearly an hour in the WWDC keynote discussing it. It has rolled out developer tools for visionOS, which has given us even more clarity about what visionOS can and can’t do. And yet I remain firmly convinced that Apple hasn’t told us the whole story. The WWDC keynote was the time to make a first impression–but there’s half a year to go before the final story is told. As a result, Apple emphasized the features of the device that it felt would best represent the device. It emphasized the fact that it’s an augmented-reality product that…
Macworld We’re still many months away from being able to plunk down $3,500 for an Apple Vision Pro. But if you absolutely can’t wait and you happen to own a Meta Quest Pro, you can get an idea of what Apple’s mixed reality headset interface will be like. With its Nova UI framework, Supernova Technologies built a visionOS simulation that can run on the Quest Pro. It doesn’t do much, though. It uses eye tracking, which means it requires Meta’s Quest Pro, and you can swipe between screens with your fingers, but that’s all it really does. None of the app icons are real or functional. See the video below. During the demo, after moving through simulated visionOS screens, the…
Macworld Looking for a way to save some money on the latest Apple products? Consider a refurbished MacBook, refurbished iPhone, or refurbished iPad from the Apple Certified Refurbished store. A refurbished product is just like new, but Apple sells it at a lower price. Here’s a quick guide with information about which products are available on Apple’s refurbished store, how much you can save on the refurb store, and everything you need to know about the ins and outs of the Apple Certified Refurbished store and buying a refurbished MacBook, desktop Mac, iPhone, or iPad from Apple. You’ll find links to the sections of Apple’s Refurbished store so you can buy Apple products for less. What is the Apple Certified…
Macworld For a product that isn’t debuting until 2024, Apple has said a lot about the Vision Pro, its mixed reality headset. Apple spent nearly an hour in the WWDC keynote discussing it. It has rolled out developer tools for visionOS, which has given us even more clarity about what visionOS can and can’t do. And yet I remain firmly convinced that Apple hasn’t told us the whole story. The WWDC keynote was the time to make a first impression–but there’s half a year to go before the final story is told. As a result, Apple emphasized the features of the device that it felt would best represent the device. It emphasized the fact that it’s an augmented-reality product that…
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