Apple earlier this month unveiled Apple Vision Pro, a revolutionary spatial computer that seamlessly blends digital content with the physical world, while allowing users to stay present and connected to others. Vision Pro creates an infinite canvas for apps that scales beyond the boundaries of a traditional display and introduces a fully three-dimensional user interface controlled by the most natural and intuitive inputs possible — a user’s eyes, hands, and voice. Apple Vision Pro features an ultra-high-resolution display system that packs 23 million pixels across two displays — more than a 4K TV for each eye — and the brand-new R1 chip, for a virtually lag-free, real-time view of the world. Featuring visionOS, the world’s first spatial operating system, Vision…
Apple yesterday released the first ever beta of visionOS and the SDK that will allow developers to create apps for the Apple Vision Pro headset. visionOS can only be explored through Xcode right now, but we thought we'd take a hands-on look to see what we can glean about the headset experience from the operating system. Subscribe to the MacRumors YouTube channel for more videos. Testing out ‌visionOS‌ is as simple as getting the latest Xcode 15 beta and the ‌visionOS‌ 1.0 simulator, but to be honest, there's not a whole lot to see that Apple didn't already tell us about. You can only see the operating system on the screen of your Mac, so it's not what the headset…
Apple’s upcoming Vision Pro headset will feature a new augmented reality (AR) version of the Visual Lookup feature found in iPhones and iPads. This feature, dubbed “Visual Search,” will allow wearers to get information about various items by simply looking at them. Apple’s Vision Pro features an array of advanced cameras and sensors work together to let you see the world clearly, understand your environment, and detect hand input. The feature was discovered by MacRumors contributor Steve Moser, who inspected code within the Xcode beta of visionOS, Apple’s AR and reality operating system that will power the Vision Pro headset. Moser found references to Visual Search in the code, which suggests that the feature is still under development. Visual Search…
Macworld Along with the second beta of iOS 17, Apple this week released the very first beta visionOS, giving developers who weren’t lucky enough to try Vision Pro at WWDC their first glimpse of the company’s mixed-reality vision of the future. (Without wishing to repeat the F word too often, Apple describes the software as its “first spatial operating system.”) You don’t need an actual Vision Pro headset to explore the software, which is fortunate since they won’t go on sale until sometime next year. You only need the latest Xcode beta. It’s still early days, but a few interesting titbits have emerged already. For instance, there are several Environments present in the beta, which can be used to shut…
Apple has been researching the use of haptics in the Siri Remote that could guide future users silently and invisibly toward content on the device they want to control.If you have an Apple TV set with a Siri Remote, you don't need haptic feedback. Assuming you can find the remote, and you have it facing the right away around, then you just press a button and you know it works when your Apple TV reacts.But sometimes it's less clear that a device has responded to your pressing on a remote control, or tapping on an iPhone app. That may be because of what you're trying to control, such as a speaker that has no visual display. Read more...
Apple has been researching the use of haptics in the Siri Remote that could guide future users silently and invisibly toward content on the device they want to control.If you have an Apple TV set with a Siri Remote, you don't need haptic feedback. Assuming you can find the remote, and you have it facing the right away around, then you just press a button and you know it works when your Apple TV reacts.But sometimes it's less clear that a device has responded to your pressing on a remote control, or tapping on an iPhone app. That may be because of what you're trying to control, such as a speaker that has no visual display. Read more...
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